public class EnderDragonRenderer extends EntityRenderer<EnderDragonEntity>
Modifier and Type | Class and Description |
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static class |
EnderDragonRenderer.EnderDragonModel |
Modifier and Type | Field and Description |
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static ResourceLocation |
ENDERCRYSTAL_BEAM_TEXTURES |
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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EnderDragonRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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static void |
func_229059_a_(float p_229059_0_,
float p_229059_1_,
float p_229059_2_,
float p_229059_3_,
int p_229059_4_,
MatrixStack p_229059_5_,
IRenderTypeBuffer p_229059_6_,
int p_229059_7_) |
ResourceLocation |
getEntityTexture(EnderDragonEntity entity) |
void |
render(EnderDragonEntity entityIn,
float entityYaw,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRender
public static final ResourceLocation ENDERCRYSTAL_BEAM_TEXTURES
public EnderDragonRenderer(EntityRendererManager renderManagerIn)
public void render(EnderDragonEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render
in class EntityRenderer<EnderDragonEntity>
public static void func_229059_a_(float p_229059_0_, float p_229059_1_, float p_229059_2_, float p_229059_3_, int p_229059_4_, MatrixStack p_229059_5_, IRenderTypeBuffer p_229059_6_, int p_229059_7_)
public ResourceLocation getEntityTexture(EnderDragonEntity entity)
getEntityTexture
in class EntityRenderer<EnderDragonEntity>