public class EnderDragonRenderer extends EntityRenderer<EnderDragonEntity>
| Modifier and Type | Class and Description |
|---|---|
static class |
EnderDragonRenderer.EnderDragonModel |
| Modifier and Type | Field and Description |
|---|---|
static ResourceLocation |
ENDERCRYSTAL_BEAM_TEXTURES |
renderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
EnderDragonRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
static void |
func_229059_a_(float p_229059_0_,
float p_229059_1_,
float p_229059_2_,
float p_229059_3_,
int p_229059_4_,
MatrixStack p_229059_5_,
IRenderTypeBuffer p_229059_6_,
int p_229059_7_) |
ResourceLocation |
getEntityTexture(EnderDragonEntity entity) |
void |
render(EnderDragonEntity entityIn,
float entityYaw,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderpublic static final ResourceLocation ENDERCRYSTAL_BEAM_TEXTURES
public EnderDragonRenderer(EntityRendererManager renderManagerIn)
public void render(EnderDragonEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render in class EntityRenderer<EnderDragonEntity>public static void func_229059_a_(float p_229059_0_,
float p_229059_1_,
float p_229059_2_,
float p_229059_3_,
int p_229059_4_,
MatrixStack p_229059_5_,
IRenderTypeBuffer p_229059_6_,
int p_229059_7_)
public ResourceLocation getEntityTexture(EnderDragonEntity entity)
getEntityTexture in class EntityRenderer<EnderDragonEntity>