public class PandaRenderer extends MobRenderer<PandaEntity,PandaModel<PandaEntity>>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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PandaRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected void |
applyRotations(PandaEntity entityLiving,
MatrixStack matrixStackIn,
float ageInTicks,
float rotationYaw,
float partialTicks) |
ResourceLocation |
getEntityTexture(PandaEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public PandaRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(PandaEntity entity)
getEntityTexture
in interface IEntityRenderer<PandaEntity,PandaModel<PandaEntity>>
getEntityTexture
in class EntityRenderer<PandaEntity>
protected void applyRotations(PandaEntity entityLiving, MatrixStack matrixStackIn, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations
in class LivingRenderer<PandaEntity,PandaModel<PandaEntity>>