public class PaintingRenderer extends EntityRenderer<PaintingEntity>
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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PaintingRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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ResourceLocation |
getEntityTexture(PaintingEntity entity) |
void |
render(PaintingEntity entityIn,
float entityYaw,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRender
public PaintingRenderer(EntityRendererManager renderManagerIn)
public void render(PaintingEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render
in class EntityRenderer<PaintingEntity>
public ResourceLocation getEntityTexture(PaintingEntity entity)
getEntityTexture
in class EntityRenderer<PaintingEntity>