public static class FortressPieces.Crossing3 extends StructurePiece
StructurePiece.BlockSelectorboundingBox, CAVE_AIR, componentType| Modifier | Constructor and Description |
|---|---|
|
Crossing3(int p_i50286_1_,
MutableBoundingBox p_i50286_2_,
Direction p_i50286_3_) |
protected |
Crossing3(IStructurePieceType p_i50287_1_,
CompoundNBT p_i50287_2_) |
protected |
Crossing3(java.util.Random p_i2042_1_,
int p_i2042_2_,
int p_i2042_3_) |
|
Crossing3(TemplateManager p_i50288_1_,
CompoundNBT p_i50288_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
buildComponent(StructurePiece componentIn,
java.util.List<StructurePiece> listIn,
java.util.Random rand) |
static FortressPieces.Crossing3 |
createPiece(java.util.List<StructurePiece> p_175885_0_,
int p_175885_1_,
int p_175885_2_,
int p_175885_3_,
Direction p_175885_4_,
int p_175885_5_) |
boolean |
func_225577_a_(IWorld p_225577_1_,
ChunkGenerator<?> p_225577_2_,
java.util.Random p_225577_3_,
MutableBoundingBox p_225577_4_,
ChunkPos p_225577_5_) |
protected StructurePiece |
getNextComponentNormal(FortressPieces.Start p_74963_1_,
java.util.List<StructurePiece> p_74963_2_,
java.util.Random p_74963_3_,
int p_74963_4_,
int p_74963_5_,
boolean p_74963_6_) |
protected StructurePiece |
getNextComponentX(FortressPieces.Start p_74961_1_,
java.util.List<StructurePiece> p_74961_2_,
java.util.Random p_74961_3_,
int p_74961_4_,
int p_74961_5_,
boolean p_74961_6_) |
protected StructurePiece |
getNextComponentZ(FortressPieces.Start p_74965_1_,
java.util.List<StructurePiece> p_74965_2_,
java.util.Random p_74965_3_,
int p_74965_4_,
int p_74965_5_,
boolean p_74965_6_) |
protected static boolean |
isAboveGround(MutableBoundingBox p_74964_0_) |
protected void |
readAdditional(CompoundNBT tagCompound) |
createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, writepublic Crossing3(int p_i50286_1_,
MutableBoundingBox p_i50286_2_,
Direction p_i50286_3_)
protected Crossing3(java.util.Random p_i2042_1_,
int p_i2042_2_,
int p_i2042_3_)
protected Crossing3(IStructurePieceType p_i50287_1_, CompoundNBT p_i50287_2_)
public Crossing3(TemplateManager p_i50288_1_, CompoundNBT p_i50288_2_)
public void buildComponent(StructurePiece componentIn, java.util.List<StructurePiece> listIn, java.util.Random rand)
buildComponent in class StructurePiecepublic static FortressPieces.Crossing3 createPiece(java.util.List<StructurePiece> p_175885_0_, int p_175885_1_, int p_175885_2_, int p_175885_3_, Direction p_175885_4_, int p_175885_5_)
public boolean func_225577_a_(IWorld p_225577_1_, ChunkGenerator<?> p_225577_2_, java.util.Random p_225577_3_, MutableBoundingBox p_225577_4_, ChunkPos p_225577_5_)
func_225577_a_ in class StructurePieceprotected void readAdditional(CompoundNBT tagCompound)
readAdditional in class StructurePiece@Nullable protected StructurePiece getNextComponentNormal(FortressPieces.Start p_74963_1_, java.util.List<StructurePiece> p_74963_2_, java.util.Random p_74963_3_, int p_74963_4_, int p_74963_5_, boolean p_74963_6_)
@Nullable protected StructurePiece getNextComponentX(FortressPieces.Start p_74961_1_, java.util.List<StructurePiece> p_74961_2_, java.util.Random p_74961_3_, int p_74961_4_, int p_74961_5_, boolean p_74961_6_)
@Nullable protected StructurePiece getNextComponentZ(FortressPieces.Start p_74965_1_, java.util.List<StructurePiece> p_74965_2_, java.util.Random p_74965_3_, int p_74965_4_, int p_74965_5_, boolean p_74965_6_)
protected static boolean isAboveGround(MutableBoundingBox p_74964_0_)