public class DispenseBoatBehavior extends DefaultDispenseItemBehavior
NOOP
Constructor and Description |
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DispenseBoatBehavior(BoatEntity.Type typeIn) |
Modifier and Type | Method and Description |
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ItemStack |
dispenseStack(IBlockSource source,
ItemStack stack) |
protected void |
playDispenseSound(IBlockSource source) |
dispense, doDispense, spawnDispenseParticles
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
init
public DispenseBoatBehavior(BoatEntity.Type typeIn)
public ItemStack dispenseStack(IBlockSource source, ItemStack stack)
dispenseStack
in class DefaultDispenseItemBehavior
protected void playDispenseSound(IBlockSource source)
playDispenseSound
in class DefaultDispenseItemBehavior