public abstract class TintedAgeableModel<E extends Entity> extends AgeableModel<E>
isChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| Constructor and Description |
|---|
TintedAgeableModel() |
| Modifier and Type | Method and Description |
|---|---|
void |
func_228253_a_(float p_228253_1_,
float p_228253_2_,
float p_228253_3_) |
void |
render(MatrixStack matrixStackIn,
IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
getBodyParts, getHeadPartscopyModelAttributesTo, setLivingAnimations, setRotationAnglesaccept, getRenderTypepublic void func_228253_a_(float p_228253_1_,
float p_228253_2_,
float p_228253_3_)
public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)
render in class AgeableModel<E extends Entity>