public class LlamaModel<T extends AbstractChestedHorseEntity> extends EntityModel<T>
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
Constructor and Description |
---|
LlamaModel(float p_i47226_1_) |
Modifier and Type | Method and Description |
---|---|
void |
render(MatrixStack matrixStackIn,
IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch) |
copyModelAttributesTo, setLivingAnimations
accept, getRenderType
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles
in class EntityModel<T extends AbstractChestedHorseEntity>
public void render(MatrixStack matrixStackIn, IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)