public class HorseArmorChestsModel<T extends AbstractChestedHorseEntity> extends HorseModel<T>
field_217127_a, field_217128_b
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
Constructor and Description |
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HorseArmorChestsModel(float p_i51068_1_) |
Modifier and Type | Method and Description |
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protected void |
func_199047_a(ModelRenderer p_199047_1_) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getBodyParts, getHeadParts, setLivingAnimations
render
copyModelAttributesTo
accept, getRenderType
protected void func_199047_a(ModelRenderer p_199047_1_)
func_199047_a
in class HorseModel<T extends AbstractChestedHorseEntity>
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles
in class HorseModel<T extends AbstractChestedHorseEntity>