public class SaddleLayer extends LayerRenderer<PigEntity,PigModel<PigEntity>>
| Constructor and Description |
|---|
SaddleLayer(IEntityRenderer<PigEntity,PigModel<PigEntity>> p_i50927_1_) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
PigEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModelpublic SaddleLayer(IEntityRenderer<PigEntity,PigModel<PigEntity>> p_i50927_1_)
public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, PigEntity entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render in class LayerRenderer<PigEntity,PigModel<PigEntity>>